Research groups

Graphics and Imaging Laboratory (GILab)

The Graphics & Imaging laboratory (GIlab) is a research group of the University of Girona, member of the Institute of Informatics and Applications  (Institut d'Informàtica i Aplicacions, IIiA),), the UdiGital Multimedia Laboratory and the SECIVI (Sociedad Española para las Ciencias del Videojuego). GIlab is a recognized research group holds Tecnio label of the Generalitat de Catalunya.

GIlab's research lines are:  Videogames, Global illumination, Medical imaging, Scientific visualization, Viewpoint selection and Shape recognition, Computational aesthetics, and Automatic correction tools for e-learning.

Main projects

  • 1.

    Starviewer: a user-friendly diagnosis application.

    Thanks to its versatility, it is able to combine, in the same environment, the day to day diagnosis interface with a more specific research application. The platform is the result of combining research knowledge of Graphics and Imaging laboratory technicians, from the University of Girona, with the experience of the radiologists from Institut de Diagnòstic per la Imatge, a prestigious imaging institute located in the main catalan public hospitals. Starviewer integrates in the same environment basic and advanced image analysis techniques to assist radiologists in diagnosis. The modular design of the platform supports the integration of new funcionalities designed to diagnose any kind of patology. Starviewer is a cross-platform application available both on Windows and GNU/Linux OS. It supports DICOM standard and IHE profiles

  • 2.

    ACME: e-learning platform focused on the automatic correction of open-response training activities.

    ACME addresses a variety of exercises such as math, physics, chemistry, programming, databases,etc.. This platform can work independently as an LMS (Learning Management System) or integrated into other platforms such as Moodle.Its main features are, among others, the generation of multiple exercises from a base problem, the generation of personalized workbooks, the automatic correction and feedback return and the automatic assessment of student work. The modular design of the platform allows an easy integration of new types of exercises

  • 3.

    LISSA: LIfe Support Simulation Activities

    It is a serious game designed to teach the cardiopulmonary resuscitation protocol (CPR) and the automated external defibrillators (AED) use. LISSA presents an emergency situation in a 3D virtual environment and the player has to solve the emergency by applying the CPR protocol and using the AED in the proper way. All actions are automatically evaluated and, at the end, a final report is returned. LISSA can be used to train both experts and laypersons. It is also an excellent channel to disseminate the importance of CPR and AED among citizens, which will result in an improvement in their quality of life and health

Bioinformatics services offered

  • Design and development of image processing and visualization techniques

    to enhance data evaluation and interpretation

  • Desing and development of virtual scenarios and serious games

    to teach and promote any type of content.

  • Desing and development of virtual e-learning environments.